![]() You'll probably want to level up at least one extra Mage of Light (other than Dacyn), and a few Arch/Silver Mages and Iron Maulers. Mages and Heavy Infantrymen will provide the backbone of your army. You will encounter different types of enemies, mostly undead units (especially towards the beginning and the end of the campaign), as well as orcs and trolls. In particular, you might wish to read about the scenarios Captured, Evacuation and Weldyn Under Attack in order to plan ahead. You may wish to read ahead to see what you will be facing. This is particularly true for this campaign, since it contains quite a few surprises along the way, and at some points you will have to make choices that will have important repercussions for later scenarios. You start with the support of a White Mage named Dacyn, who will be by your side throughout the campaign.Īs any other walkthrough, this document describes plot details that can be considered spoilers. As a sargeant, Gweddry has the potential to level up into a Grand Marshal, a level 4 unit that can empower his troops significantly through Leadership. In this campaign you play the role of Gweddry, a human Sergeant who has the responsibility of dealing with a powerful Lich who wants to destroy Wesnoth. ![]() This walkthrough is in the process of being updated for version 1.16+
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